Two pupils sitting next to the robot Misty.

Seed project: Programming social robots - a tool for learning in the multilingual primary school

The aim is to contribute to teachers' capacity to work with programming social robots in classrooms with a high degree of language diversity. We want to explore how we can utilize interaction between students and robots in the students own language create opportunities to develop programming skills.

Project information

Full title of the project
Programming social robots - A tool for mathematics and language development in the multilingual primary school
Project manager
Andreas Eckert
Other project members
Italo Masiello, Päivi Juvonen
Participating organizations
Linnaeus University
Linnaeus Knowledge Environment: Digital Transformations
Mathematics Education, Computer Science, Education Studies, Swedish Language Education, Swedish as a Second Language (Department of Mathematics, Department of Computer Science and Media Technology, Faculty of Technology, Department of Swedish Language, Faculty of Arts and Humanities)
Linnaeus Knowledge Environment
Digital Transformations

More about the project

Read more about the project on the Swedish webpage

What is a seed project?

A seed project is a minor project funded by a knowledge environment or a research group at the university. The aim is to launch and promote excellent research. Depending on the financier, a seed project may be to idenfify new or deepen existing collaborations, preferably cross-disciplinary ones, to explore possible research issues in a feasibility study, to collect empirical material, or to write an application for external funding.

Seed projects within Digital Transformations

Learn more about the seed project concept and Digital Transformations' other seed projects.