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Project: Smart Cities – Ready project The Ready project is a five year (2014-2019) international research project financed by the European Commission, focusing on implementing advanced energy…
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Project: Sustainable maintenance of gravel road In this project, academia and local businesses collaborate in the development of a new concept for sustainable maintenance of gravel road, where new…
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Project: Digital Competence in Teacher Training in the Nordic Countries (Dicomten) The purpose of this project is to establish a new Nordic network about the promotion, practice and development of…
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Doctoral project: Supporting Synchronous Asymmetric Data Exploration using Virtual Reality within the context of Collaborative Immersive Analytics Immersive technologies, such as virtual reality,…
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Project: The research school Upgrade The research school Upgrade – teacher education and the digitalization of the school system is a national research school in which nine Swedish universities work…
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Doctoral project: How to Secure Multi-Vendor Data Flow Oriented Environments with ICT Governance and Systems Thinking This doctoral project consists of two parts: One ongoing licentiate thesis…
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Project: Smart storage solutions in the fridge of the future to reduce food waste About one third of the food production in the world is thrown away, which is one of the largest single sources of…
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Project: Strengthen learning through visual learning analytics and implementation science This project aims first at interpreting and modelling the educational data from a digital learning material in…
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Project: The refugee crisis in Europe: Modelling Humanitarian Logistics This project is due to the refugee crisis in 2016, which challenged the European countries' capabilities to receive and take…
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Project: Open Data Exploration in Virtual Reality (ODxVR) The purpose of the ODxVR project is to propose novel interface design approaches that enable interactive visualization of Open Data (OD)…
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Project: Augmented Reality for Public Engagement (PEAR) The purpose of the PEAR project is to investigate the possibilities of using Augmented Reality technologies to increase public engagement. In…
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Project: Visualizing quantified self data using avatars The purpose of the project is to explore creative ways to visualize Quantified Self data, aggregated from social media and Internet of Things…
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Project: StaViCTA Stancetaking is an important factor for social interaction in human communication. This interdisciplinary project will identify how we express stance on the Internet – to create a…
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Project: Linnaeus University as a unique iSchool The core idea of this project is to establish a unique iSchool (information School) at Linnaeus University. An iSchool refers to university-level…
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Project: From empowering to viable living (FRONT-VL) To increase the aging population’s influence over their own situation and to help them to be able to stay at home longer, with the help of Internet…
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Project: SciChallenge Using digital technologies and social media, the SciChallenge project will create a competition to engage more young people in Europe in the areas of natural science, technology…
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Project: Development of a Master Programme in Computer Science The aim of this project is to develop our existing two-year master programme in Computer Science (with specialization in Software…
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Project: Development of a new master programme in Digital Humanities at Linnaeus University The project aims to further develop the Digital Humanities, Master Programme and establish new ways of…