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Seed project: ODXVR x NTS The main objective for this seed project within Linnaeus University Centre for Data Intensive Sciences and Applications (DISA) was to submit an external funding application.…
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Seed project: A platform to collect and analyze canoe/kayak training data The main objective for this seed project within Linnaeus University Centre for Data Intensive Sciences and Applications (DISA)…
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Project: Smart Cities – Ready project The Ready project is a five year (2014-2019) international research project financed by the European Commission, focusing on implementing advanced energy…
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Project: The research school Upgrade The research school Upgrade – teacher education and the digitalization of the school system is a national research school in which nine Swedish universities work…
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Doctoral project: Supporting Synchronous Asymmetric Data Exploration using Virtual Reality within the context of Collaborative Immersive Analytics Immersive technologies, such as virtual reality,…
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Project: Smart storage solutions in the fridge of the future to reduce food waste About one third of the food production in the world is thrown away, which is one of the largest single sources of…
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Project: Extending design thinking with emerging digital technologies (Exten.D.T.2) The core ideas of the project rest on the assumption that design thinking combined with emerging technologies such…
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Project: Science4Girls This project intends to design and implement learning activities withing the theme of climate change that encourage girls to enroll in science, technology, engineering, and…
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Seed project: An Exploration of the Challenges and Possibilities of Multidimensional Visualization in the Context of Visual Learning Analytics The main objective for this seed project within Linnaeus…
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Seed project: Digital transformation of communication between school and home The main objective for this seed project within Linnaeus Knowledge Environment Digital Transformations is to investigate…
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Project: Linnaeus University as a unique iSchool The core idea of this project is to establish a unique iSchool (information School) at Linnaeus University. An iSchool refers to university-level…
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Project: Designing digital technologies for supporting energy-related behavior change in the kitchen This project aims to design, develop and evaluate digital behavioral change tools. The goal is to…
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Project: Development of a new master programme in Digital Humanities at Linnaeus University The project aims to further develop the Digital Humanities, Master Programme and establish new ways of…
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Project: Competence needs and courses for professionals in IT and competitive production The purpose of the project is to contribute to the continued development of industry's skills development,…
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Project: Visualizing quantified self data using avatars The purpose of the project is to explore creative ways to visualize Quantified Self data, aggregated from social media and Internet of Things…
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Project: Open Data Exploration in Virtual Reality (ODxVR) The purpose of the ODxVR project is to propose novel interface design approaches that enable interactive visualization of Open Data (OD)…
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Project: Augmented Reality for Public Engagement (PEAR) The purpose of the PEAR project is to investigate the possibilities of using Augmented Reality technologies to increase public engagement. In…
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Project: Competence needs and courses for professionals in IT and competitive production 2.0 The purpose of the project is to further develop the common marketing platform for courses for…